Grasp synchronizes with our own cloud solution, so all of your data is securely stored in the cloud ready to be analysed in Grasp Insight. The Grasp communicates with your smartphone device through Bluetooth, and the phone uploads the data to the cloud.
We are always looking to expand and improve the Grasp family, and expect to launch more features in the upcoming years.
There are several things under development, both in terms of software and hardware.
Research as foundation for design
Research is an intergral part of how we work in Grasp.
Collaboration with research institutions in Scandinavia has enabled us to critically assess our own design and ideas.
We believe that by contributing back to the scientific community and being open about our products and services is beneficial for all.
Openness leads to better and more refined products and services.
The design process has been iterative, and we have spent time and effort in understanding the domain we operate in. Collaboration with the University of Bergen and the Intromat research project has led to interesting avenues of research.
Grasp is participating in research projects with a wide range of topcis and research questions. We see a great interest from research and health institutions to investigate how self-reporting can be supported in new ways. Mainly to facilitate in situ intentional ecological momentary assessment for retrospective analysis in areas of interest as chronic pain, anxiety, depression and more.
Recently we have started research projects with aims of understanding how we can use Grasp to facilitate communication between therapist and patient in situations where verbal communication is challenging.
Master i familieterapi og systemisk praksis
Professor, Institutt for informasjons- og medievitenskap, UiB
Psykolog, PhD-stipendiat, Kompetansesenter Helse Bergen
Lars Henrik Østevold
Sjøkrigsskolen og Handelshøyskolen, CEO – Daglig leder Blatchford
Pål Vegard Hagen
In collaboration with master students, professors and PhD students a range of papers and theses has been published since 2014.
The bibliography contains a set of papers that might be of interest for researchers in human computer interaction dealing with similar issues or design processes.
Kieran Woodward et al "AI-Powered Tangible Interfaces to Transform Children's Mental Well-Being" IEEE, 2019 PDF
Guribye, Frode and Gjøsæter, Tor and Bjartli, Christian "Designing for Tangible Affective Interaction" ACM, 2016 PDF
Krzywinski, Aleksander and Guribye, Frode and Gjøsæter, Tor "GRASP Intervention – Review of In Situ Intentional Registration on Shared Interactive Surfaces" ESRII2016, 2016 PDF
Krøger, Erle and Guribye, Frode and Gjøsæter, Tor "Logging and visualizing affective interaction for mental health therapy" NOKOBIT, 2015 PDF
Guribye, Frode and Gjøsæter, Tor "Tangible Interaction in the Dentist Office" ACM, 2018 PDF
Gjøsæter, Tor and Guribye Frode, and Fjøsne, Jørund "The Helpstone - An interactive transitional object" ACM, 2014 PDF